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Age of wonders planetfall notes
Age of wonders planetfall  notes














Attacking a stack of roughly the same strength will sometimes give the option to allow you to bribe the stack to leave with energy. This prevents the player from building colonizers (colonizers can still be gained from Settlements and Anomalous Sites).Īttacking a weaker stack will sometimes cause that stack to retreat (you can still choose to fight it anyway). There is now a “No Colonizer” mode in Advanced Settings under Game Flow. Syndicate start with 25 extra influence.Kirko receive a 25% reduction on the upkeep of all T1 and T2 units.Kirko start the game with 2 emergent units.Dvar gets a 15% discount for using energy to rush production.Amazons now earn food whenever they kill an animal in combat.Amazons now start with a random animal unit (a T2 animal or a T1 hopper hound).All vanguard units are now produced from colonies with +1 level.Vanguard starting army is now all at Novice rank.

#AGE OF WONDERS PLANETFALL NOTES FOR FREE#

  • Removed the Augmentative Mastery doctrine (they get it for free now) and moved the Neural-Interface Data Core up to tier 5 to replace it.
  • Assembly players now always ignore the modded unit penalty.
  • Assembly now start with 20 extra cosmite.
  • Each race has a short term bonus and a long term one:
  • Exploration Site ‘Paragon Barracks’ - Added 10 Energy and 10 Production incomeĮach race now gets starting bonuses to help make them feel a bit more different during gameplay.
  • Exploration Site ‘Paragon Barracks’ - Light units built in the owner colony gain +1 shields.
  • age of wonders planetfall notes

    Exploration Site ‘Broadcast Station’ - Changed income from 1 Influence to 5 Influence.Exploration Site ‘Broadcast Station’ - Units built in the owner colony gain +10% accuracy.Exploration Site ‘Heavy Weapons Factory’ - Changed income from 5 Production to 20 Production.Exploration Site ‘Heavy Weapons Factory’ - Heavy units built in the owner colony gain +1 armor.Exploration Site ‘Terraforming Station’ - Changed income from 5 Food to 20 Food.Exploration Site ‘Terraforming Station’ - Units built in the owner colony gain +1 Status Effect Resistance on every channel.Exploration Site ‘DNA Vault’ - Changed income from 5 Food to 10 Food and 10 Research.Exploration Site ‘DNA Vault’ - Biological and Cybernetic units built in the owner colony gain +5 HP.Exploration Site ‘Imperial War Monument’ - Changed income from 2 Happiness to 10 Production and 10 Food.Exploration Site ‘Imperial War Monument’ - Non-mindless Units built in the owner colony gain 200 morale.Exploration Site ‘Psi Shrine’ - Changed income from 5 Research to 10 Research and 10 Energy.Exploration Site ‘Psi Shrine’ - Units built in the owner colony gain 2 Psi Resistance.Strategic Structures changed to Exploration Sites: ‘Psi Shrine’, ‘Terraforming Station’, ‘DNA Vault’, ‘Imperial War Monument’, ‘Heavy Weapons Factory’, ‘Transmission Tower’ (renamed to ‘Broadcast Station), ‘Paragon Training District’ (renamed to ‘Paragon Barracks’).Apart from their previous surface tactical map they now also feature new interior maps. These structures give +10 income per resource and buff units produced in owning cities, however you need to send armies into them to clear them before you can use them. We’ve rebranded a number of Strategic Structures to a new category of structure called an “Exploration Site”. Defender Strength - Used to be called World Threat, controls the strength of independent stacks on the world map.Spawner Aggression - Controls how often spawners create armies that attack you.AI Passivity - Controls how diplomatically active AIs are (how much they try and interact with the player).Setting this to Passive also disables faction rivalry (you no longer get penalized by one faction for doing a quest for another faction) NPC Dwelling Mode - Controls how often NPC factions make demands and give quests.This controls 4 settings under the Advanced Toggle: There is a new master setting called Game Intensity which can be used to make the game more relaxing and easy to play.

    age of wonders planetfall notes

    Here are all the new features introduced to Age of Wonders: Planetfall in its v1.200 Tyrannosaurus Update:














    Age of wonders planetfall  notes